Archive for the ‘Systems & Tools’ Category

Vision Mapping

Vision Mapping is a research project aimed at extend the sphere of pedestrian simulation and crowd analysis in the planning and design of buildings and precincts.

Continue Reading...

Submerge – 3D Analysis Visualisation

Where multidiscipline projects are concerned Submerge is a tool used to bring the analysis results from various disciplines together.

Continue Reading...

Making the Invisible Visible: Arup Office Realtime

We just launched Arup Office Realtime, a data visualisation dashboard designed around the firm’s sustainability objectives.

Continue Reading...

2010 – its a wrap

2010 was a big year for Digital Innovation at Arup.

Continue Reading...

Realtime 3D

Ben Cooper-Woolley discusses realtime 3D environments and how they offer the user the opportunity to navigate a 3D model, viewing from any perspective and interrogating model and data.

Continue Reading...

Sensing to shape the virtual world

This is a story about what happens when you give a Mechatronics engineer a new toy and a free Friday afternoon.

Continue Reading...

The Secret Lives of Projects

The Secret Lives of Projects is a visualisation of the content creation of an Arup project. It is a thought piece around the question “What is the shape of a project?” and links data from a number of sources.

Continue Reading...

Sensing the city, update three: sensing

This update is in three parts: ‘our approach’; ‘the hardware’; and ’sensing’. This entry is continued from ‘the hardware’.
It turns out few people have Bluetooth turned on and visible by default. When my colleague at Arup Jason McDermott helped create an urban sensing installation in central Sydney (Smart Light Fields) they observed around 8% of [...]

Continue Reading...

Sensing the city, update two: the hardware

This update is in three parts: ‘our approach’; ‘the hardware’; and ’sensing’. This entry is continued from ‘our approach’.
CRIN have explored some simple hardware platforms, particularly the Gumstix and Beagleboard ’sawn-off’ PCs (strictly, ‘computers-on-module’). Below, a few shots from a recent session discussing the hardware. Be warned, this will get a little geeky.

Note the core [...]

Continue Reading...

Sensing the city, update one: our approach

This update is in three parts: ‘our approach’; ‘the hardware’; and ’sensing’.
A quick technical update on our mobile phone sensing project with UTS (see earlier post for context). This project is exploring technical approaches to sensing the presence of mobile phones in transit environments (bus, train, ferry etc.) as well as pedestrians, in order to [...]

Continue Reading...

Archives

  • [+]2012
  • [+]2011
  • [+]2010
  • [+]2009

Subscribe + Follow

-->